![]() Each puzzle requiring you to take in all the available information, and then make leaps of logic in order to apply them. This isn’t random hope - it’s precision calculation. The rules by which you know how to do this at first feel reminiscent of Minesweeper, but it quickly becomes apparent how poor a comparison this is. You have to either colour a hexagon blue, or delete it. Hexcells offers that ideal position of apparent simplicity, but a depth of complexity. To see this content please enable targeting cookies. This third and final (sniff) instalment is by far the hardest so far, another 36 puzzles that quickly reintroduce all the concepts from the first two games, and force you to think harder that ever. The ambient air, the utter magic of quick solving literally making music, while quiet, steady solving feels like massive victory after victory, and the sense of artistry behind the crafting of the puzzles, puts this a level above. ![]() I was primed to think I might quite like Hexcells Infinite. I’ve replayed both games multiple times, because it’s a puzzle game of exquisite pleasure, delivered with calm poise and utter beauty. The second game, Hexcells Plus, arrived in December, after we’d already decided the original deserved a spot in our top games of 2013. The original Hexcells appeared from nowhere in my inbox in September, and I fell instantly in love. (I don’t have an XBox One, but the controllers are so nice….I wasn’t subtle about how much I enjoyed Hexcells last year. I have yet to upgrade my kernel and try it, but I did pick up a controller when they were on sale with that intention. Of course, the game has to support this and your controller must be known or configured in Big Picture. ![]() When you launch a game using that controller (via BigPicture), Steam will attempt to send an appropriate button mapping of that controller to the game when launching it. A controller you thought wasn’t compatible with a game may actually work. If a section grows large enough, I will make a separate post for it. I will update this page every now and then. General tips and resources I’ve come across. PC Gaming Show Full () / Summary () / Breakdown.Square Enix Full (75 mins) / Summary (6 mins) / Breakdown.Nintendo Digital Event Full (50 mins) / Summary (4 mins) / Breakdown.Playstation Full (90 mins) / Summary (8 mins) / Breakdown.Electronic Arts Full (75 mins) / Summary (6 mins) / Breakdown.Ubisoft Full (70 mins) / Summary (6 mins) / Breakdown.Microsoft Full (85 mins) / Summary (8 mins) / Breakdown.Bethesda Full (75 mins) / Summary (8.5 mins) / Breakdown.Oculus Full (50 mins) Summary (8 mins) / Polygon Storystream.If you have a better quality vid, let me know and I’ll update it. Linky breakdowns mostly at Destructoid, when available. Full vids wherever I find them, summary vids from Polygon / The Verge, and Youtube / various. Whichever you like, I’ll update links to both below as they become available and I find them. Unfortunately, I don’t have that kinda time, right now, so I watch summary videos. I love following E3! If I had loads of time, I’d watch all the full press conference videos. Posted in News, Opinion | Tagged humble bundle, Linux, Mac, PC, Windows | Leave a reply Humble Indie Bundle 15 (Update) Trine 3: The Artifacts of Power +soundtrack.
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